Game character
9200 triangles
2048*2048 Diffuse, Normal, Specular

The design was inspired by children book illustrators like Maurice Sendak. The final character is rendered with Maya Hardware render, slight bloom added in compositing. High resolution sculpt is screen captures from Zbrush.

Modeled in Maya, sculpted in Zbrush, textured in Photoshop.

Made in 2010